The Picts will inspire a new Scottish role-playing game set 1,300 years ago

A crowdfunding campaign is underway to publish the planned role-playing book.

The Picts defied the might of Roman rule of Britain, but mysteriously vanished, leaving a rich legacy of carved stones, place names and settlements – but with few written clues as to what happened to them. .

Now, one of Scotland’s earliest civilizations is set to inspire the creation of a tabletop role-playing game aimed at overthrowing depictions of “upside-down hill warriors, covered in tattoos.” blue and running naked in tribal warfare”.

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A new Dungeons & Dragons style book based on historically accurate records of the Pictish peoples is being developed as part of a collaboration between game designers and archaeologists.

A new role-playing game inspired by life in Scotland 1300 years ago is in development.

Set in the aftermath of the Battle of Dunnichen, which ended the Northumbrian Angles’ rule of Scotland in 685, Carved in Stone is designed to be suitable for both role-playing games and as a teaching tool.

Although the game book was designed entirely, a crowdfunding campaign was launched by Edinburgh-based game design company Dungeons on a Dime, the Society of Antiquaries of Scotland and the University’s Department of Archeology of Glasgow to help publish it by 2023.

No Pictish language records exist, but a number of inscriptions suggest they spoke a language closely related to Welsh and Gaelic.

The Picts intermarried with the Irish Scotti, jointly raided Roman Britain, and had extensive contact with Anglo-Saxon Northumbria.

While the first mention of the Picts was made by a Roman chronicler in 287, no written record of them exists from around 900, when the tribes of the Picts and Gaels were united under the kingdom of ‘Alba.

The crowdfunder says: “Carved in Stone is a project showcasing the rich and complicated landscape of 7th century Scotland.

“This book will serve as an introduction to the Pictish people, allowing you to truly play as Picts in ancient Scotland.

“There are many misconceptions about the past in the public consciousness.

“Depictions of Scotland’s early history depict its people as upside-down hill warriors, covered in blue tattoos and running naked in tribal warfare. It couldn’t be further from the truth.

“Contemporary archaeological research proves that Scotland has always been a multicultural, multilingual and socially diverse country, as it still is today.”

Dungeons on a Dime director Brian Tyrrell said: “History and archeology are conversations between past and present.

“For too long, the same perspectives have dominated this conversation, interpreting the evidence to reflect their own interests.

“A single book won’t erase decades of trauma, but we hope it can inspire more people to critically examine their past and discover that there has always been a place for them in history. where they previously thought there was none.”

Lizy Simonen, learning assistant at Glasgow Life, which runs the city’s libraries, said: “Role-playing is a mix of literature, storytelling, improvisational theater and visual arts.

“They bring people together to tell stories, solve problems and challenge everyone’s imagination.

“Research shows that these games have exceptional benefits, helping to develop identity and unity between minority and majority groups, teaching vital social skills and engaging vulnerable people.

“It’s an exciting part of Scotland’s history and we can’t wait to help tell it.”